![]() ![]() Where that engine was optimized in RE7 for comfortable, fluid visuals in a VR headset, RE2 cranks its atmospheric effects into overdrive. Part of that boils down to the incredible tech on display, fueled by Capcom's proprietary RE Engine. Here, Capcom either reimagines the original game's most familiar scenes or invents entirely new ones, to creepy effect. ![]() Still, the most important shift from the 1998 game comes from the police station itself. RE2's twists and divergences from the 1998 source material are welcome, including brand-new dialogue and voice acting, though it's worth noting that the result isn't a character-driven drama on par with RE7's creepy family. That setup should sound painfully familiar to series fans, but it's not a note-for-note retread. This curiosity gets them stuck in a monster-infested police station full of weapons, ammo, puzzles, and healing herbs. Two easily startled young people-one rookie cop and one veteran cop's sister-are running straight into the heart of the chaos to learn more, for reasons. Familiar sights, rendered anewĪnd who can forget this terrifying sweetheart? ![]() Does a popcorn-muncher of a horror film sequel sound fun, in which you accept yet another return to summer camp or the creepy suburbs in exchange for new twists on familiar scares? RE2 does the same thing for video games by marrying memorable moments, tried-and-tiring mechanics, and a return trip to the Raccoon City Police Department. ![]() RE2 is also a classic Resident Evil game: cheesy dialogue, tight corridors, police-station environs, lumbering zombies, and simple puzzles that rely on item fetching and backtracking.Īuthenticity isn't the issue, then, but rather how much of that authenticity you can stomach two decades later. RE2 is a modern Resident Evil game: behind-the-shoulder action, smooth controls, gorgeous visuals, masterfully staged atmosphere, ridiculous entrails, and true surprises. The result is honestly everything you might want from a triple-A game launching in the slow month of January. The game's success put Capcom in an odd conundrum. How the heck does it follow such a quality surprise? The answer is an apparent stopgap: Resident Evil 2, a deliberate remake of the 1998 classic Playstation hit. 2017's Resident Evil 7 was the spark the aging series needed, particularly after RE5 and RE6 threw out the series' best ideas, and it proved that Capcom still knew how to deliver familiar chills without making things boring. Two years ago, Capcom struck surprising gold with its umpteenth Resident Evil video game. Resident Evil 2 will release on Janufor PS4, Xbox One, and PC.Platform: Windows PC (reviewed), Xbox One, PS4 Like Claire, Leon’s voice actor will also be changed for the new game, and it’s currently unknown who it will be. Kennedy, will be played by Eduard Badaluta, the model confirmed via Instagram. The other half of Resident Evil 2’s playable cast, Leon S. She has said that Capcom’s choice to replace her was “disrespectful.” The original voice actress for Claire, Alyson Court, has confirmed that she will not be reprising her role in the Resident Evil 2 Remake. It was previously speculated that Claire’s face model was British actress Moya Palk, but this turned out to be false.Īlthough fans have pinned down the heroine’s face model, it’s still unknown who will be portraying her vocally. You can check out some of her work on her Instagram page. She is a Japan-based model who has recently stated that she was in Osaka two years doing work for Capcom. Jordan Mcewen is the person who is the face model for Claire Redfield in the upcoming survival horror game. The Resident Evil-centric website REVIL has reported that fans have discovered the face model for Claire Redfield in the Resident Evil 2 Remake. ![]()
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